Wulfwald - Encounters by Kingdom - PT3 Geatland
2 - (4d6) Cempestre on a raid into Geatlund looking for male captives.
3 - (2d6) Héafodbryceas (Skull Crushers) looking for trouble.
4 - A Jutish Warband raiding, burning, looting, killing. (2d6 Fyrdmen, 1d6 Sperbroagan, 1d3+1 Thegns, 1 Ealdorman).
5 - A Geatish Warband putting anyone who isn’t a Geat to the sword. (2d6 Fyrdmen, 1d6 Sperbroagan, 1d3+1 Thegns, 1 Ealdorman).
6 - Highland Wildlings nominal allies of the Geats, but drunk and rowdy. (1d3+1 Geoguðgara, 2d6+1 Plegscildas, and 1d3+1 Randwíga). Will be friendly(ish) to any party that does not contain a Wildling PC. Will turn hostile if there is a Wildling in the party.
7 - Highland Wildlings raiding the Geats. (2d6 Gúðflálybb, 2d6 Plegscildas, led by 1 Beadurófa). Looking for easy pickings, not a tough fight. However, the Beadurófa will want to fight single combat with any PC that looks like a worthy warrior.
8 - A Jutish Thegn trying to sneak into Geatlund to see his Geatish lover.
9 - A Jutish Scildmægden sneaking into Geatlund to see her Geatish lover.
10 - A Giant
11 - A Dragon
12 - An event . . .
1 - A Wildling Wicce opens a portal to the Wild Court. The Portal remains open after she disappears into it,
2 - A Scinelacca opens a portal into the Underworld the portal remains open after he descends.
3 - The players stumble on a secret meeting between a Geatish and Jutish Ealdormen both set on betraying their own people.
4 - The party gets caught in the middle of a pitched battle between Geatish and Jutish armies (1d6+1x10 men on each side).
5 - The Party stumbles upon the kidnapping of a Geatish Noblewoman by Jutish agents.
6 - The Wolfpack stumble upon a desperate fight between two small (1d6+1) bands of Wildlings. Both bands ask for help. Picking a side will gain the friendship of one tribe and the enmity of the other. Aiding neither will gain the enmity of both tribes.