Wulfwald - Encounters by Kingdom - PT3 Eastlund Seaxe

  Eastlund Seaxe

Roll 2d6 . . .


2 - An Aelf Spellsinger in the form of a Myna bird who follows the party making mocking commentary on their actions.


3 - A Fey elf recently cast out from his tribe, bereft, and doesn’t know what to do with himself.


4 - A patrol (2d6 Fyrdmen, 1d3 Thegns) led by one of King Beornheard’s Gesiths. Well disciplined and confident in their authority and skill at arms. They won’t attack on sight, but will instead approach and question the party. If they consider them to be no more than common outlaws will order them to surrender and then start preparing for a hanging. However, if there is an Aelf, Dweorgas, or Wizard class character in the party they will ask them to accompany them to meet the king (who is obsessed with all things supernatural).


5 - The High Reeve and his Reeves out to apprehend any ne'er-do-wells they might come across.


6 - Ne'er-do-wells (2d6+1 outlaws) from the great forest making a desperate raid into the kingdom and looking for the first easy target they find.


7 - Wildling Raiders from the Northern Highlands (1d3+1 Geoguðgara, 2d6+1 Plegscildas, and 1d3+1  Randwíga). Will be friendly to any party that has Wildling characters. However, there is a 1-4 (on 1d6) chance that one of the Randwiga thinks one of the PC’s killed his brother, cousin, uncle, father, or his mother’s, cousin’s neighbor’s friend, and wants to do something about it (usually something with a knife and a back).


8 - Wildling raiders from the great forest (2d6 Gúðflálybb, 2d6 Plegscildas, led by 1 Beadurófa). Will be friendly to any party that contains Wildling PCs, unless one is a Beadurófa, in which case the Raider’s Beadurófa will want to challenge him.


9 - An Ealdorman glamoured by an Aelf Spellsinger. He has gathered (1d6+1) maidens to take into the forest and give to the Spellsinger. He is being followed by some of their relatives (2d6) who, in deference to his status, don’t know what to do other than follow him.


10 - A terrified Wuduwása, who has fled the forest to escape his Aelf foes, and is being followed by an equally terrified mob of pitchfork-wielding Búras (2d6).


11 - The traveling court of King Beornhard, Easy to spot from miles off. His scouts are not so easy to spot.


12 - A Dragon or Giant on the rampage.


Comments

  1. I like these. They all sound like they would be interesting encounters.

    ReplyDelete
    Replies
    1. Cheers that's what I was going for. These are the rough drafts. The one's in the book have the specific Dragon or Giant that is rampaging.

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