Wulfwald - Encounters by Kingdom - Pt 5 Middle Seaxe

 

5 - Middle Seaxe


Roll 2d6 . . .


2 - A Dweorgas Wyrdwebba (1st level) sent into Middle Seaxe by the King of West Seaxe to cause mayhem (is actively looking for bodyguards).


3 - A small party of Thegn’s and Ealdormen disguised as Ceorls and actively seeking agents of West Seaxe or agents willing to act against King Cyneric.


4 - A very unhappy King Sigward and his Hearthweru (2d6 see page xxx of bestiary). Summoned against his will to attend the West Seaxe Moot.


5 - An agent of King Sigward (One of his Hearthweru) disguised as an ale merchant hunting and killing agents of Westlund Seaxe.


6 - A Westlund Seaxe spy (actually a Gesith) Whose mission is . . .


Roll 1d6 . . .


1 - Find and kill whoever killed his predecessor.


2 - Cause dissent amongst Middle Seaxe’s nobility.


3 - Cause dissent amongst Middle Seaxe’s peasantry.


4 - Discover if any other factions or kingdoms are allied with Middle Seaxe.


5 - Recruit an agent or agents willing to work against Middle Seaxe.


6 - Infiltrate Sigward’s court.


7 - A delegation of Ealdormen from Westlund Seaxe sent by King Cynric to “advise” King Sigward.


8 - Sigward’s Héahgeréfa and his Geréfan (2d6+1) on the lookout for anyone or anything suspicious.


9 - A surly Warband (3d6 Fyrdmen led by 2 Thegns) marching to the Wulfingas to support King Cyneric’s latest favourite in that Kingdom’s civil war.


10 - A Warband from Westlund Seaxe (3d6 Fyrdmen, 1d6 Thegns, 1 Ealdorman). Ostensibly there to “support” their Middle Seaxe “allies”. Actually there as a show of power. Very arrogant.


11 - Creature?


12 - Dragon?


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